Medic users are given an unlimited supply of medkits which can be dropped by pressing 4. Players using the Medic class are armed with an M1 Carbine (Viet Cong) or an M14 (U.S. On the Viet Cong team, the uniform consists of a beige-green top and pants, along with a beige-green headband. On the US team, the uniform is nearly identical to that of the Assault class, the only difference being that Sharpshooters have a radio instead of a backpack. The role of a Scout is staying away from combat, sniping and assisting their teammates, suppressing and killing enemies. This is the class players should use if they wish to snipe. Players using the Scout class are armed with bolt-action rifles with an optional scope. On the Viet Cong team, the uniform consists of a beige-green top and pants, along with a ghillie hat. On the US team, the uniform for the Support class consists of a sleeveless top and pants, along with a camouflage-style helmet. Support soldiers are given an unlimited supply of ammo and can drop ammo pouches for teammates by pressing '4.' Your role as a Support is going to frontlines to help your teammates, giving them ammo and suppressing their enemies. Players using the Support class are armed with light machine guns (M60 and M19191A6). On the Viet Cong team, the uniform for the Assault class consists of a black top and pants, along with a beige-green helmet. On the US team, the uniform for the Assault class consists of a green top and pants, along with a camouflage-style helmet. The role of an Assault is going to the frontlines and getting kills. Players in this class can use Assault Rifles (e.g. M16A1 and AK-47) and Shotguns (e.g. Ithaca 37, DB Shotgun). The default class on either side is the Assault class. In Unit 1968, players can choose from a selection of five different classes. V - Switch weapon firemode (Assault rifles only)Ĥ - Drop Ammo (Support Class Only)/Drop Medkit (Medic Class Only)/Equip RPG (Engineer Class Only) This is a list of known keybinds in the game as of at 10:19 PM PST. Sniper Rifles: M21, M70, Type 99/Arisaka, Dragunov SVDĮngineer Gadgets: M202 FLASH, M72 LAW, RPG-7, Strela-2 Sidearms: Mark 22, Model 10, Colt M1903, Nambu T14, Luger, C96 NOTE: This is a prediction, not all of these weapons may be added. Scout - 340 Savage and 340 Savage Optical, M40 Medic - M14, M3 Grease Gun MAC-10 and M1 Garand Scout - Mosin Nagant and Mosin Nagant Optical, Kar98k, Kar98k OpticalĪssault - M16A1, G3, Ithaca 37, and DB ShotgunĮngineer - M3 Grease Gun, MAC-10, Ithaca 37 and DB Shotgun Medic - M1 Carbine, MAT-49, Skorpion and M1 Garand TC8950: Another Secondary scripter for Unit 1968: Vietnam. Debugs, compatibility support, data changes, and map designs.Īssault - AK-47, STG-44, Ithaca 37 and DB ShotgunĮngineer - MAT-49, Skorpion, Ithaca 37 and DB Shotgun Mightybaseplate: Secondary scripter, mainly working on data stores for things like shops, XP, and everything table-related. Comes up with the majority of concepts for Unit 1968: Vietnam, including the time period. Produces animations, models, audio, voice lines, GFX, GUI design, and gameplay coordinator. HUGE contributor!īluay: Primary visuals and audio designer for Unit 1968: Vietnam. Scripts all of the main mechanics of the game to make sure everything is in order and works correctly. Be a Vietnamese soldier and have Vietnamese-based weapons.ĭevROLVe: Primary scripter of Unit 1968.
Be an American soldier and have American-based weapons, or Unit 1968: Vietnam is a game on ROBLOX, made by the ROLVe Community. “Semi-realistic Vietnam War-themed shooter that takes inspiration from Day of Infamy and Battlefield 1 (not intended to replicate Rising Storm 2)”